QUOTE (Durachko @ Apr 18 2008, 02:14 AM)

@DAZZ: I thought we'd pretty much discarded the idea due to just those constraints? You really think it's feasible to find something small enough and bright enough that can be squeezed down into the "point" of the pyramid to make it work? Not to mention the severe thermal stress gradient I'd think would exist down there but I suppose that's not even close to an insurmountable problem given some of the other things peeps have done around here. Just what kind of size constraints have your ray traces suggested?
10” LCD 330-550 rear fresnel, 330 front fresnel, 10-15mm arc vessel. If the lamp is too large and too far from the apex it will cause the virtual arc images

created by the mirrors to be too large. After magnification by the fresnels the arc images at the triplet will simply miss.
To get a better idea of the sizes involved, make yourself a pyramid from aluminium foil. Place a small object in the apex and look into the pyramid. Notice how placement and size affect the virtual images created. What your eye sees is what the fresnels will see as the source of light. For example if you use a 10mm object in the pyramid and there were 8 virtual images created that were 50mm apart, then using a pair of 330 fresnels will create a 50mm arc image at the triplet (magnification= 330/330= 1). If a 220-330 fresnel pair were used the magnification would be 1.5 so the arc image at the triplet would be 75mm.
EDIT:
And using a 550-330 fresnel pair (550 at the rear) a negative magnification of 0.6 would be archived. So the arc image at the triplet would be 30mm.