QUOTE (jmappus @ Oct 28 2006, 04:10 PM)

In researching some of this technology, I have found some information that indicates that the color wheel bleeds a lot of light from a DLP engine. I have only found one measured reference to it and it is sketchy at best. Does anyone else know of any research that details where the all of the light loss in a DLP light engine goes?
Hi,
If it is a single chip (color wheeled) DLP then you are automatically giving up on 2/3'ds of your white LED's total output. This is because the white LED is emmiting equal parts of Red Green and Blue light to make white. At any moment the color wheel will be filtering out 2 of those color components to leave just the one component color of interest.
If it is a 3 chip DLP then you
can get full output in
white at the screen.
However, it is fairly simple to deduce that you cannot have the full light output if you are projecting a pure Red Green or Blue picture with
iether single chip or 3 chip DLP's. Same for any color for that matter. Fortunately our eyes are used to this as the sun suffers the same problem

. And no worries since projector Lumens are measured as the total white level anyway.
In terms of projecting a single color component (Red Green or Blue) with a 3 chip VS a single chip DLP, the 3 chip will still be 3 times brighter. This is for the same reason as projecting white: the color wheel will only be displaying red for 1/3'd of the time as the rotation of the filter wheel is constant and the red area only represents 1/3'd of its area. A 3 chip DLP (no colorwheel) projects that component constantly.
Of course, there are numerous other sources of light loss, but you have potentially nailed down 2 huge factors by having
a. an efficiently collimated light source (assuming collimation is pretty good) and
b. no polarizers in the system.
In terms of making a brightness prediction, I would try and research what the lumens are for that unit's replacement bulb.
Mark