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Oct 27 2006, 10:48 AM
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#1
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
Hello, This is an very ambicious plan. At last I have build the fisrt Proyector and I have all the software and hardware solutions (tested).
I´ll post images from the proyector very soon, and all details need. |
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Oct 27 2006, 11:27 AM
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#2
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
205 € ProLens Kil LumenLab
65 € tax for importinf from Lumenlab to Europe, Spain, Madrid. 36€ Lamp 400 w Osram LAMP.HM.HQI-BT E-40 400W/D-BT FLH1 5200-6100 K 27000-35000 lm 330605019 OSHM400BT 59 (Ramos Sierra, Leganes) 58 € Ballast standart 400w 230v 50 hert (europe) (Ramos Sierra, Leganes) 200€ TFT LG wide 194wt Flatron 2000:1 1440x900 native 16:10 (Alcampo/Aucham) 44 € 48x51cm Polarized film to Repair LCD and build triplet filter and some glasses to stereo 3D view. 26€ Wood 9€ Termometer (Carrefour) 12€ 220v FAN Sunon(Conectrol) xx€ Wires, interruptors, various, I have It at home. Total 655 Euros. This cost must be duplicate for 3D configurations and you will need a powerful Nvidia video card (Geforce6600 PCIex16 at last) for 3D and if you use as I two monitor for desktop then you will need a second card, prefered aother Nvidia with Sli configuration or much cheaper a Matrox G550 PCIex1 (about 110€, www.alternate.es). And don´t forget the screen, for 3D pasive glasses don´t use any amorfious surffice, need metallic one: The cost of the screen it not included but will be obuot 60 € for paint and tools. Silver screen will be made with any silver metallic paint (previosly tested with a candle and two polarized film pieces, all Í ´ve tested all repond well or better). (La casa del pintor, Leroy merlin, many other). Don´t care about grey aspect, when you turn off lights you don´t see that and you will see more reflective and better contrast than white color. Imax paint it´s to expensive to talk about. PS: Please don´t tell me to iluminate both LCD with the same Lamp. We have enough problems to add mirrors and a lamp of more than 1000w to decent results (Two LCD 6% and four polarizer films, wall painted and Glasses). Two lamps better, for fan config, no mirror, no orientation, no one enormious box, (better two separate to alocate each one at proyection room...others) I will post shoots soon. Now I use 400w and I´m thinkiing to buy a 1000w or perhaps a twin 400w with twin first fresnels 220mm, to iluminate a 5 meterx3.12meter of a silver screen. Oficial Osram Color Response graph:
cz_ecz_030.jpg ( 20.76K )
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Resize_of_IMG_1998.JPG ( 13.91K )
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Resize_of_IMG_1953.JPG ( 15.39K )
Number of downloads: 62This post has been edited by relieve3d: Dec 18 2006, 12:33 PM |
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Oct 28 2006, 08:46 AM
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#3
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
A see a fantactic 3D proyect with only one lamp (but a very smaller TFT suficess´15inches) can be vitied at http://www.allinbox.com/vp3d/vp3d.htm .
Also describes 3D principles. Genial |
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Oct 28 2006, 09:14 AM
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#4
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
A see a fantactic 3D proyect with only one lamp (but a very smaller TFT suficess´15inches) can be vitied at http://www.allinbox.com/vp3d/vp3d.htm . Also describes 3D principles. Nota that this proyevtor has only one TFT which is proyected twice: upper haft and lower haft for each eye, with half resolution too. And this system is compatible only with up/delow system and a software pre-rotate screen. Not valid for 3Dgaming (see Nvidia 3Dsetup snapshoot) and very difficut to play 3d movies with near no player. I only recommend Dual VGA output for being standart system with full resolution and very simple for huge audiencies (many people). May appear expensive but other systems (active glasses) are more one and more complicate to build-config-cuncompabilities IR lights....). The most expensive is beeing no compatible , is build/make unuseful things. Details about Glass. I don´t use a tempered glass. I use a normal one. If you have ever use a thermal camera (I am firefighter) you will see that every glass are a mirror for IR radiation. Tempered glass are more efective, but al last for a 400w Lamp is enough. My proyect Fresnel and TFT keep about 35-39 cesious degrees (centigrados), tested woking for 6 hours. I´ll soon post photos of all montage , fan .....
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Oct 28 2006, 09:44 AM
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#5
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
[quote name='relieve3d' date='Oct 28 2006, 11:14 AM' post='179679']
Stereo Software details: Firts : Nvidia lastest drivers for card: http://www.nvidia.com/content/drivers/drivers.asp They HAS To BE THE SAME VERSION OF FORCEWARE: Nvidia lastest Stereo drivers: http://www.nvidia.com/content/drivers/drivers.asp This web contains all we need for basic stere imgen/video manipulation: http://www.stereomaker.net/eng/index.html This all programs are free, for personal use and very easy to use. And The best is that are tree one compatible with near all 3D system and of course videoproyection and Nvdia driver (with many 3D systems too,SEEUPPER). For Photo Make Edit Convert View: StereoPhoto Maker For Video Make Edit Convert Play: Stereo Movie Maker For Video Play: Stereo Movie Player (poor player) For playing stero better are Stereoscopic player: Shareware http://www.3dtv.at/Index_en.aspx And to convert 2d to 3d use 3Dcombine (shareware too) www.3dcombine.com or tridef media player 2d to 3d in real time including at HDTV 1080 (tested) http://www.tridef.com/media/player/overview.html |
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Oct 28 2006, 09:48 AM
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#6
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
how to locate lastes Nvidia drivers and stereo driver
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3D_NVIDIA_STEREO_DRIVERS.JPG ( 17.59K )
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3DNVIDIA_DRIVERS_CARD.JPG ( 16.51K )
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Oct 28 2006, 12:25 PM
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#7
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![]() I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 78 Joined: 10-July 06 From: Sydney-Downunder Member No.: 15331 |
QUOTE A see a fantactic 3D proyect with only one lamp (but a very smaller TFT suficess´15inches) can be vitied at http://www.allinbox.com/vp3d/vp3d.htm . Also describes 3D principles. Genial That's a very interesting concept, heard of it before, looks like that PJ is made up by a research engineer in virtual reality if my french is right..some nice pics too.. Looking forward to see how you go.. -------------------- "He who gains intelligence is his own best friend; he who keeps understanding will be successful."
-- Proverbs 19:8 "A proverb in the mouth of a fool hangs limp, like crippled legs." -- Proverbs 26:7 My first Plog |17" Horizontal Fold| |
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Oct 28 2006, 12:45 PM
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#8
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
That's a very interesting concept, heard of it before, looks like that PJ is made up by a research engineer in virtual reality if my french is right..some nice pics too.. Looking forward to see how you go.. OK, but beeing compatible is being alive (PC) and usefull. I would never cut a screen to see in 3D, I wait until could have two LCD to full resolution and full compatibility, fully funcionality (games, foto, video wiamp plugins...all in 3D). Each proyector requires many work to don´t be compatible, this is expensive, loose your time (time is more important than nothing). |
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Oct 28 2006, 12:48 PM
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#9
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![]() I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 78 Joined: 10-July 06 From: Sydney-Downunder Member No.: 15331 |
OK, but beeing compatible is being alive (PC) and usefull. I would never cut a screen to see in 3D, I wait until could have two LCD to full resolution and full compatibility, fully funcionality (games, foto, video wiamp plugins...all in 3D). Each proyector requires many work to don´t be compatible, this is expensive, loose your time (time is more important than nothing). Totally agree, although there's allways going to be someone out there to try something new.. -------------------- "He who gains intelligence is his own best friend; he who keeps understanding will be successful."
-- Proverbs 19:8 "A proverb in the mouth of a fool hangs limp, like crippled legs." -- Proverbs 26:7 My first Plog |17" Horizontal Fold| |
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Nov 2 2006, 05:57 AM
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#10
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![]() I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Customer Posts: 139 Joined: 4-June 05 From: Orlando, FL Member No.: 6992 |
I think this is a really cool idea, and a nice extension of what most people on lumenlab aim to do. A 3D big screen would be an amazing thing to have. Good luck!
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Nov 2 2006, 09:15 AM
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#11
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
I think this is a really cool idea, and a nice extension of what most people on lumenlab aim to do. A 3D big screen would be an amazing thing to have. Good luck! Most of Graffity´s are made with silver paint and that is so bright that seems to be white paint, over all in cloudy days. The software solution above will work with Sega DaytonaUSA, Doom3, Soldier of fortune, Shrek. Half life 1&2, OutRun 2006 and many others PCgames and WinAMP MilkDrop visualizations. It all was tested ona P4 3400 Nvidia G6600n Dual VGA output. Mame, ePSX, ViceC64 and other emulator will work only in 2D. Only ReaL pc 3d render ENGINE WILL be converted by Nvidia stereo drivers. |
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Nov 2 2006, 07:59 PM
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#12
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![]() I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Customer Posts: 139 Joined: 4-June 05 From: Orlando, FL Member No.: 6992 |
Doom3 in 3D on a 5 meterx3meter screen...I think that's an experience I need to have.
With the way video games are advancing, this is a concept I definitely need to look into. I will be following this plog and I am eager to see if the results are as exciting as the concept...and if making the concept into reality is something I might be able to accomplish. Are you planning a '2 projectors in 1 box' solution like the link further up, or separate units? Have you ever seen one of these in action? I'm curious how pronounced the 3D effect will be. |
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Nov 4 2006, 12:59 PM
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#13
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
Doom3 in 3D on a 5 meterx3meter screen...I think that's an experience I need to have. With the way video games are advancing, this is a concept I definitely need to look into. I will be following this plog and I am eager to see if the results are as exciting as the concept...and if making the concept into reality is something I might be able to accomplish. Are you planning a '2 projectors in 1 box' solution like the link further up, or separate units? Have you ever seen one of these in action? I'm curious how pronounced the 3D effect will be. Fantastic to play Doom 3 in 3D, I been done with active glasses and CRT mon. from http://www.xforce3d.com/ (eDimensional glasses are much better but comes without a good dongle.) and Audigy 4 7.1 THX and Creatives speakers 7.1 too. But there is a problem with Doom3. It only support 4:3 resolution. Not as Outrun 2006 which 2d graphics deforms but 3D game not. Yes I will do two proyectors (First are near finished) and will proyect twice (increasing ligth or not depending of moon light at my garden, for 2D and always on both for 3D). Both ones froma G6600 and desktop froma MatroxG550 PCIex1. (each tree screen output goes to each VGA spltter and after to indoor Displays and Outdoor garden 3D cinema proyector and athoer desktop display for controlling the PC through USB hud witha mouse and keyboard too. photos soon.
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OutRun2006_16_10.jpg ( 57.64K )
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4_3_y_16_10_Doom3.JPG ( 27.53K )
Number of downloads: 9 |
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Nov 4 2006, 01:10 PM
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#14
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
eDimensional Dongle only work with pageflip system but Xforce3D work with pageflip, interlaced, and above/below, systems. Be cerafull buying at edimensional Their dongle glaaases doesn´t support above/below but 3DPlus 2D to 3D DVD Software that they sell use this method. You will need to buy a doubler frec. (stereographics or others) to mix images or buy another glasses from Xforce3D (a cheaper solution) ain´t you destroy that horrible glasses. (Active glasses only for CRT no LCD o Proyectors)
eDimensional Glasses are confortable ain´t want´s to slide along the nose. Xforced / anotherworld glaases are much bigger but the struccture are as peculiar as unpractical , a real nightmare to use, absolitly unconfortable, more and more if you use glasses for seeing. Out run snapshoot above are at 16:10 1440x900 pixels HDTV. |
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Nov 5 2006, 05:01 AM
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#15
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![]() Smarty-pants Group: Pro Member Posts: 2957 Joined: 21-June 05 Member No.: 7243 |
I take it you are showing us the LCD's and not the projected image?
What does the PJ look like? Is "eDimensional Glasses" 3-Dimensional Glasses, or a brand name? -------------------- Resident Lumenlegend (and wise-arse).
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Nov 5 2006, 05:32 AM
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#16
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![]() A Lot of Pips! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 1722 Joined: 7-July 06 Member No.: 15201 |
I take it you are showing us the LCD's and not the projected image? I will assume so.. that picture of the driving game would be the best DIY projection I have ever seen -------------------- My PJ: 17" Pro HD
My HT: 5.1 blah blah PPD club gold member |
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Nov 5 2006, 07:31 AM
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#17
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
OK, NO proyected snapshoot until today are posted. It was LCD19´´ and CRT 29´´ to compare 4:3 and 16:10 deformation for some games which can´t adapt to a correct aspect ratio o correct resolution.
Still Raining at Madrid an I can not go to garden to photografh proyected images. In future (less than two years I will cover it with an retractable roof of policarbonath but going step by step. Daytona USA captured image in 3D Playing (I converted to anagliph in order to see you easily the 3d effect, but playing at full colors with dual VGA out config). This post has been edited by relieve3d: Nov 9 2006, 07:53 AM |
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Nov 5 2006, 08:25 AM
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#18
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
[size=1][size=1][size=1][size=1][size=1][size=1]
I take it you are showing us the LCD's and not the projected image? What does the PJ look like? Is "eDimensional Glasses" 3-Dimensional Glasses, or a brand name? eDimensional Glasses is "comercial name" link: https://edimensional.com/product_info.php?c...;products_id=29 3DPlus 2D to 3D DVD Software https://edimensional.com/product_info.php?c...;products_id=37 Don´t buy if don´t use a CRT monitor and has a doubler frec. from stereographics or Xfoce3d. Don´t play anything than DVD. And only play above/below, losing half vertical resolution. Doom3 Anagliph 3D TestDrive6 Anagliph 3D HalfLife2 Ana3D DaytonaUSA Ana3D (RED/cyan Anagliph DIY buying scolar colored traslucent film)
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3DDaytonaUSA_02.JPG ( 38.04K )
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TD6_Doom3.jpg ( 49.58K )
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Nov 5 2006, 08:27 AM
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#19
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
HalfLifeII Ana3D
Soldier of Fortune II Ana3D This post has been edited by relieve3d: Nov 5 2006, 08:29 AM
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halfLife2__TestDrive6.JPG ( 96.13K )
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SoldierofFortuneII.JPG ( 12.26K )
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Nov 5 2006, 08:44 AM
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#20
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
More info about Nvidia drivers 3D compatible modes at http://download.nvidia.com/Windows/77.77/7..._User_Guide.pdf
see page 15 and 16 specially. |
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Nov 5 2006, 09:35 AM
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#21
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
NEW 3D TECHNIQUE:
After removing antoglare, I had to replace the polarized filter and discover that it wasn´t alingment to vertical or horizontal, It was 45º diagonal direcction. (This can be tested at shop before you pay for for DIY proyector componets). So, I Will use two proyectors near equal. The only difference is that one LCD will be flipped vertically respect the other (be carefull if you use mirros). The same images will appear but flipped, in 2D mode (200 ansi or 400 ansi, dual proyection dual light) and 3D images will be direct in Left eyes and flipped in rigth eye. VGA outputs to correct it: Left Right ---> <--- With this technic we ingrease light FOR 3D using About 40%, because we don´t have to put a second polarizer film (one for LCD retore after removing antiglare coat) to use 3DpolarGlasses. The unique polarizer will be the same LCD in only one direction for each LCD. One LCD will be polarized \ and the other / 90 decrees. This mean when you will put on you polarized pasive glasses one eyes will see only one LCD. IMPORTANT: This method only could be used in LCD that has a 45º or 135 º polarization (transversal polarization). And It will no Work with vertical or horizontal polarization. Bacause the you flip the LCD then polar angle does´nt change. Flipper angle must be 45ºdegrees to polar angle, so when you flip you turn this angle double 90º and made one eye opaque to other. - flip H or V - I flip H or V I \ flip H or V / / flip H or V \ Correct polarization for 3D \ / or / \ (ensure you plug left to left eye and rigth to right). Also - I or I - This config is valid too but no flipped method is possible (Drivers don´t support diagonal flipped, and diagonal is not the same as H+V. Ratations are not reversible, see rubik cube for more info). Flip LCD mean Cross polar direccion:
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Resize_of_NoFlip_leftEyes_.JPG ( 9.9K )
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Resize_of_FlipV.JPG ( 10.61K )
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Resize_of_FlipH_rightEyes_.jpg ( 9.77K )
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Nov 8 2006, 08:40 AM
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#22
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
After some empiric experiments, I decide to put the both LCD in each proyector in this horientation and use Stereographics Planar Mirror Left/Right (Note that no every LCD support this, ensure your polarized angle LCD is diagonal noVertical or horizontal).
After removing anti-glare coat I destroy polarized film. If I were more patient I could remove only anti-glare but I can´t recoment it because there is a transparent film glued withnin polar film, and the less film and lees glued coats the more light pass thought and more sharpen pixels (If you want difuse, move triplet to unfocus a little bit). So, after tested it. I will Put in Left Proyector the replacement polarizer film beside first fresnel and in the filpped LCD (right proyector), I will replace it at triplet (much smaller, It will be a peace of the same polar film after cut it). You May put polarizer beside LCD but any scrath, dust or noise will appear perfectly clear in the imagime proyected, so as far as LCD you put PolarFilms better to diffise/get more blur any noise at polarz filters. Do you want to see a Hair on film dancing to the rithmth of the fan?. I am ansiosious to have the second PRO Lumenlab lenses KIT and a pair of condensers. Also I still waiting for the Matrox G550 PCIeX1 (to Keep Desktop in a Monitor and Dual Proyector in other two VGA outputs, NvidiaGeForce6600PCIeX16). In Madrid Still raining, and I can´t go out to fotoghaph real proyected images, sorry. But belive me I looks fantastic, real flat, and a little more lighter than 200 Lumen-ansi Proyector I had before it die. This post has been edited by relieve3d: Nov 8 2006, 08:42 AM
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Nov 8 2006, 09:13 AM
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#23
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
3D SILVER SCREEN DIY Part 1
After testing many paint and mixtures I can conclude: 1. Only Metallic paint works. Obviously colored paint will destroy cromatic info. So Grey color is best. 2. Bright paints will make a glow effect wihc may disturb espectator. If they look screen in the direct reflected light way path of proyector. 3. Mate Paints works finely because it has a antiglare-effect to avoiding glowing light sources. 4. Avoid light sources infront of silver screen, specially spot lights. Use indirect and diffuse light at minimun number and intensify. 5. The unique white silver screen paint is so expensive that we can´t talk about it. 6. Mixtures of any white paint and silver paint will not work. Polizer reflective conditions will dissapear incluing in a very low proporcion of a white paint. 7. Reflective pigments of cristal spheras or similar does´nt work. 8. White mettallic paint must be tested, someones works parcially creatiing a ghost effect wich will reduce redically 3D effect. 9. Some people mix paints to get a silver screen to 2D proyector. This is valid and looks fantastic but no polar propirties are reflected and are unusefull at all for 3D (excecp awfull single proyector anagliph agggg.....colors uf,uph,,puag....aggg...) 10. TEST it before paint any screen. And Always sprayed the paint to avoid directionals brights of brush. HOW to TEST any paint / textil fabric / screen for 3D STEREO PROYECTOR. 1. Paint a portion of surffice and wait until dry. 2. Use a lighter/Lamp/Linterna with a polarized. 3. Use other linear polerizer to see trouhgt and rotate it to search blidness point if exist. You may try any surffices and will see that only metalllic ones and especular brigths preserv polar light properties. 4. If you have a DIY proyector already done you can easyly proyect to the surfface to be tested and Use other linear polerizer to see trouhgt and rotate it to search blidness point if its exist. If it doest exist then you could conclude that the surfice are destroying polarization (amorph suffaces). Now, because of rainy days I am working at garage. See below photos of polarized shadow and below too proyector working without polarizing (seems to proyect only white light) and when you look it thorugh a polarfilter imagen appear (positove correct angle, rotating angles may appear solarized including negative colors (-90º). This post has been edited by relieve3d: Dec 18 2006, 12:30 PM
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Nov 8 2006, 09:53 AM
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#24
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
Paint used upper. The second paint is used in a small sufface which seems to has been painted with fingerstips upper right. Both are near identical, and demostrates the same optic behaveour but second one is much cheaper than first and for outdoor use too.
Excuse my english, is not my mother´s language (I am Spanish, Europe, and live here speaking Spanish everyday at all). The Imagine upper is a zoom of the Nokia Monitor Test. See below Laptop photo. The proyector was working 800x600 (Laptop Res.) and Mirror horizontally LCD. This post has been edited by relieve3d: Nov 8 2006, 10:12 AM
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Nokia_monitor_test.JPG ( 42.71K )
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OxiriteXylazelPlata.JPG ( 14.71K )
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Valplata_Valentine_Esmalte_plateado_exterior.JPG ( 8.63K )
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Nov 8 2006, 12:37 PM
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#25
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I Should Be Working ![]() ![]() ![]() ![]() ![]() Group: Guest Member Posts: 101 Joined: 7-September 06 From: Europe Spain Madrid Member No.: 17686 |
Proyector Preview images.
Corners are a little darker, more upper (Lamp bad aling, I Know). No ventilantion added, fresnel-hot-curved a little. 800x600 laptop resolution over Parking door. When stop raining I will post 1440x900 outdoor proyection and I install fan circuit, step by step......
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Resize_of_IMG_1974.JPG ( 8.58K )
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recomprim_1_2_IMG_1959.jpg ( 59.88K )
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